Animation
   Show Animation Panel   
      
   New Animation   
   Open Animation   
   Save Animation   
      
   Get from Editor   
   Put to Editor   
      
   Insert Frame   
   Delete Frame   
      
   Adjust Hotspot   
   Move Frame Up   
   Move Frame Down   

 


 
 Show Animation Panel

A panel for creating animated cursors appears on the right side of the editor where the frames of the animation are displayed. A click on one of these frames defines the frame as current frame. If you double-click on on of these frames it ist copied to the editor (same as Animation/Put To Editor)

On the bottom you can preview the animation with the play and stop button.
Further you can define the display time for each frame. One 'Jiffy' equals 1/60 of a second so 60 Jiffies equal one second.
To define the display time for a single frame click on this frame and insert the desired value into the textbox below 'Jiffies'. With the slider you can define the display time for all frames at once. Attention: Individual settings of the frames are lost!

The cursor keys are a big help when creating an animation:
As long as you hold down the 'Left-Key', the frame before the current frame of the animation is displayed in the editor. As long as you hold down the 'Down-Key', the current frame, and as long as you hold down the 'Right-Key', the frame after the current frame is display in the editor.
Example: You are drawing a frame for an animation. Hold down the 'Left-Key' and you can compare the previous frame with the new frame very easily.
Another possibility: In a complete animation click on the second frame. Now click on the symbol 'Put to Editor' to display this frame in the editor. When you now hold down the 'Left-Key' and then the 'Right-Key' (and then in reverse order) you can check if the animation is smooth.

 

 
 New Animation
Clears all the frames.

 
 Open Animation
Opens an existing animation.

 
 Save Animation
Saves the current animation.

 

 
 Get from Editor
Copies the current icon from the editor to the current frame of the animation. You can also double-click on the icon which you want to get from the editor.

 
 Put to Editor
Copies the current frame from the animation to the current icon of the editor. You can also double-click on the frame you want to put to the editor.

 

 
 Insert Frame
Inserts a new frame. You can choose if you want to insert the new frame before or after the current frame or at the beginning or end of the animation.

 
 Delete Frame
Deletes the current frame.

 

 
 Adjust Horspot
Sets the hotspots of all frames equal to the hotspot of the current frame.

 
 Move Frame Up
Moves the current frame up.

 
Move Frame Down
Moves the current Frame down.